Game Design

My name is H.S. Milenkovic. I am a game designer with an MFA in Interactive Media, and a BS in Computer Science. I am a South Florida resident. Online, I usually go by Snuffysam, and I often stamp my works with the label “Snuffysam Media”.

I started out using Game Maker in 2008, and have been making games ever since. I began using Unity for my projects in around late high school. I have experience with Construct, GameSalad, and Unreal (particularly Blueprints).

Within my game design work, my main focus is in Augmented Reality/Mixed Reality work, and with games that use alternate control schemes. I enjoy pushing the boundaries of how players can interact with games.

You can download my resume here.

Feel free to contact me for any professional inquiries!

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Below is a portfolio showcasing my game design work.

Tune-Up Tonic Logo

Tune-Up Tonic

Tune-Up Tonic is a game created for GitHub Game-Off 2023. It’s a cute puzzle game about changing the notes of tiny musical instruments to repair every music box in the antiques store.

The game was ranked #15 out of 628 for most innovative, and #82 out of 628 overall!

You can play the game here!

Genre: Puzzle, Platformer
Engine: Unity
Platform(s): Windows, Mac OS
Team Size: 2
Role(s): 3D Character Design, Environment Artist, Mechanics Design, Level Design, Programming, UI Design, Music Composition, Sound Design

Fly On The Wall

Fly On The Wall is a game created for GitHub Game-Off 2021. It’s a puzzle platformer stealth game about a blind woman using listening devices to spy on important targets.

The game was ranked #20 out of 530 for most innovative, and #42 out of 530 overall!

You can play the game here!

Genre: Platformer, Puzzle, Stealth
Engine: Unity
Platform(s): Web Browser
Team Size: 2
Role(s): Mechanics Design, Level Design, Enemy Design, Programming, UI Design, 3D Art, 3D Animation, Narrative Design, Writing

Lunar Demolition Force

Lunar Demolition Force is a game created for GitHub Game-Off 2020. It’s a hybrid puzzle/visual novel game about a crew of mercenaries who blow up moons by dropping multicolored blocks from orbit.

The game was ranked #39 out of 500 for most innovative!

You can play the game here!

Genre: Puzzle, Visual Novel
Engine: Unity
Platform(s): Web Browser
Team Size: 1
Role(s): Mechanics Design, Level Design, Enemy Design, Programming, UI Design, 3D Art, Music Composition, Sound Design, Narrative Design, Writing

Ghost Ring

Ghost Ring is my MFA capstone project. The goal of the project was to create a game that would only make sense on the Magic Leap One – working with both the benefits and limitations of the hardware.

To find out more about the development of Ghost Ring, check out the documentation here!

Now downloadable from Magic Leap concepts!

Genre: First Person Shooter, VR/AR/MR
Engine: Unity
Platform(s): Magic Leap One
Team Size: 1
Role(s): Mechanics Design, Enemy Design, UI Design, Programming, 3D Art, 3D Animation, 2D Art, Music Composition, Sound Design, Writing

Coral Guardin' Screenshot

Coral Guardin’

Coral Guardin’ was a game project for the Magic Leap One that I worked on as part of a small team. The game involves protecting a garden of coral by collecting the nearby floating trash.

As part of the project, I worked on 3D art (including the articulated claw arm), programmed some behaviors, and was a major part of the game design process.
Check out some gameplay footage here!

Genre: VR/AR/MR
Engine: Unity
Platform(s): Magic Leap One
Team Size: 5
Role(s): Mechanics Design, 3D Art


Custom Controller 1

SMS Tutor

SMS Tutor is an alternate control game based around pre-touchscreen texting. Play as a group of teenagers in the early 2000’s talking about the school dance!

Genre: Typing Game, Simulation
Engine: GameSalad
Platform(s): Web Browser
Team Size: 1
Role(s): Mechanics Design, 2D Art, Programming, UI Design, Music Composition, Writing

Custom Controller 2

Super Target Striker Screenshot

Galaxy Knights: Super Target Striker

Super Target Striker is a short first-person shooter based off the Super Galaxy Knights series. Use a magic bow and arrow to take out enchanted scarecrows!

You can play the game here!

Genre: First Person Shooter, Fantasy
Engine: Unity
Platform(s): Web Browser
Team Size: 1
Role(s): Mechanics Design, Level Design, Enemy Design, Programming, UI Design, 3D Art, Music Composition, Sound Design